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Update 5.05 (and 5.02) Patchnotes
Wed Jul 23, 2014 7:08 am
by nidefawl
- Hats can now have rare visual effects

- Updated the Ocelot Boss
Spawns up only to 3 kittens now
Heals 400 every 2 seconds when 3 kittens are spawned
Damage done to kittens now counts towards boss damage

- Added boss medals, stacking up to 64
You get one per Bossfight

- Updated NPC trading code, new rare trades coming soon
- Made it so the world does not reload when respawning. Experimental
- Tweaked the fontrenderer (better spacing)
- Fixed a few chat render bugs
- Fixed ingame voting again
- Fixed a render bug with floating blocks/grass you could walk through
- Fixed particle color when running on RGB wool
- Decreased the maximum distance for rendering Chests, ChestShops and ItemFrames
- Added tiny delays to threaded chunk rendering. Reduces lag spikes after joining/warping
- Fixed fall damage sounds
- Added weather volume option
- RGB wool now shows up correctly on the minimap
Update 5.0 Patchnotes
Wed Jul 9, 2014 4:06 am
by nidefawl
Added new boss spawners for boss arenas:
- The arenas will be public places in normal worlds (no gameworld), everyone can join them.
- The boss fight can be joined and left by any player any time
- After a boss fight there is a cooldown between 20 minutes and a 6 hours
- Once the cooldown is over the spawner needs to be fed with items to spawn a new boss
- Players standing near the boss spawner will lower the cooldown a lot
- There is 2 types of bosses right now: Boss Skeleton and Boss Golem
- The bosses have around 20000 health
- The bosses drop a lot of different things
- Drops are split apart all players based on damage done
- Drops directly go into your...
Too many Villagers
Tue Jul 8, 2014 2:02 pm
by nidefawl
There is simply to many villagers on craftland now due to the fact that no villager despawns ever.

With the next update any villager that is older than 1 Minecraft month and hasn't been traded with can despawn!
1 Minecraft month equals 10 hours. The villager will only age if its loaded

The villagers have a lot of AI tasks that produce a lot of server load. We cannot keep 20000 Villagers around that no one uses.

Thank you for your understanding.
Update 4.91 Patchnotes
Sun Jun 29, 2014 10:03 am
by nidefawl
- McMMO max level increased to 1200
Skill Levels > 1000 will reduce your ability cooldown times !
- Added new (rare) Monster Hunt rewards
- Fixed frozen Skeletons, Creepers, Cows, Pandas....
- Fixed enchantment books not working on anvil
- High level enchantment books are really rare now!
- Fixed a bug with NPCs wearing Hats being extra derpy
- Tweaked item (on ground) rendering
- Fixed Premium 6 kits (last patch)

- Added /loadplayer,/saveplayer,/effect
- /say now goes directly on the screen
- Fixed /spawnentity -health flag
- Fixed /ent clone
- Added /ent setai evil
- Added /remove xp
Update 4.9 Patchnotes
Fri Jun 27, 2014 11:50 pm
by nidefawl
- New spawned Villagers have a chance to trade otherwise unobtainable high level Enchantent Books
For example Unbreaking VIII, Protection IX
- Fixed bug with crafting result preview
- Fixed mobspawners spawning mobs too fast!
- Fixed hoppers putting too many water bottles into brewing stands
- World Edit permissions can now be given out limited to single worlds
- Removed PlanetMinecraft from ingame voting.
We got removed from that site
- Added Essence of Undeath:
Every Essence of Undeath applied to a spawner takes 1000 "Creatures spawned" from it until 0
A spawner with lower total "Creatures spawned" is slightly faster